Games om te motiveren
Voor sommige lesonderwerpen of klasgroepen stoot je wel eens op het probleem dat het moeilijk is om je leerlingen gemotiveerd te krijgen. Games kunnen hierbij een oplossing bieden!
Wanneer je games in de klas wil gebruiken om je leerlingen meer te motiveren, kan je gebruik maken van onderstaande lesstructuren. Elke hoofdkaart geeft aan hoe je les is opgebouwd en waarom je ervoor zou kiezen. Laat je inspireren door deze hoofdkaarten, en ontwikkel vervolgens je eigen les met je eigen leerinhouden op basis van deze structuren. Is dit toch nog wat vaag? Per hoofdkaart vind je bij de lesmaterialen ook gelinkte praktijkvoorbeelden ter inspiratie (‘lesfiches’).
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Working with the same game for a long time: Lesson structure I
If you want to offer a larger body of learning content with a game, want to work in an integrated way or want to connect with the environment of the students, you can use this lesson structure. This card shows how your lesson is structured and …
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Differentiated contract work: Lesson structure G
If you want to use classroom games in a differentiated contract work , you can use this lesson structure. This card shows how your lesson is structured and why you can opt for this lesson plan.
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Different assignments in competitive group work: Lesson structure J
If you want to use class games in a competitive group work , you can use this lesson structure. This card shows how your lesson is structured and why you can opt for this lesson plan.
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Creative application of learning content: Lesson structure K
If you want to use games in the classroom for the creative application of learning content, you can use this lesson structure. This card shows how your lesson is structured and why you can opt for this lesson plan.
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Increase student activity with assignments in pairs: Lesson structure H
If you want to use games in the classroom to increase student activity , you can use this lesson structure. This card shows how your lesson is structured and why you would opt for this lesson structure.
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Varied corner work: Lesson structure F
If you want to use games in the classroom in a varied corner work , you can use this lesson structure. This card shows how your lesson is structured and why you would opt for this lesson plan.
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Practicing independently: Lesson structure E
If you want to use games in the classroom to let the students independently practice learning content, you can use this lesson structure. This card shows how your lesson is structured and why you can opt for this lesson plan.
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Adapted offer for some students: Lesson structure D
If you want to use games in the classroom to offer a customized offer to all or some students, you can use this lesson structure. This card shows how your lesson is structured and why you can opt for this lesson plan.
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Guided independent learning: lesson structure B
If you want to use games in the classroom to let your students learn independently , you can use this lesson structure. This card shows how your lesson is structured and why you can opt for this lesson plan.
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A motivating entry with games: Lesson structure A
If you want to use games in the classroom to motivate your students more, you can use this lesson structure. This card shows how your lesson is structured and why you can opt for this lesson plan.
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Florence, game about love and letting go: lesson sheet
In this lesson sheet you will get to know the game Florence better. Florence is a game about finding the first great love and learning to let go of a partner when the relationship can no longer succeed.
This sheet discusses some crucial moments from …
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Games as a learning tool, not as an end in themselves
According to Isabelle, the added value of video games in the classroom lies in the strong increase in the intrinsic motivation of the students. According to her, games are a learning tool and never an end in themselves. It can never be the …
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