Digitale competenties waarmee je aan ICT-eindtermen werkt
Op 1 september 2019 startte de eerste graad van het secundair onderwijs met nieuwe eindtermen. Die eindtermen werden geformuleerd in functie van zestien sleutelcompetenties. In deze sleutelcompetenties komen ook heel wat eindtermen aan bod die met ICT te maken hebben.
Op deze pagina verzamelen wij voor jou alle leermiddelen waarmee je werkt aan één of meer van de ICT-gerelateerde eindtermen.
In het totaal zijn er 382 nieuwe eindtermen. Vijftien daarvan hebben rechtstreeks met digitale competenties te maken. Bij vier andere eindtermen is onderliggende kennis van ICT noodzakelijk. Verder zijn er nog veertien ICT-eindtermen opgenomen als basisgeletterdheid. Voor de digitale competenties werd het Europese referentiekader The Digital Competence Framework for Citizens of kortweg DigComp gebruikt.
Om in al deze ICT-gerelateerde eindtermen structuur aan te brengen, kiezen we er ook hier voor om de digitale competenties voor leerlingen volgens het DigComp-framework te groeperen.
De vijf digitale competentiegebieden voor leerlingen zijn :
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Teach your child to program with Scratch! -Roadbear Studios
Programming for children, a hot topic. Many parents would like their child to take some sort of programming course. Programming classes for children are springing up like mushrooms.
The first studies into whether all programming lessons …
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Four Halloween activities for Google
Eric Curts shares some fun Halloween IT assignments that can be accomplished with the help of Google. He also shares the templates to get you started.
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Applying Artificial Intelligence to Images, DALL-E
The blog article explains step by step how to get started with images created by artificial intelligence.
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Grooming is punishable: Online feelings, dangers and boundaries
Child Grooming is the luring of children via social media with a sexual intent. The groomer or cyber decoy first tries to gain trust and then abuses it.
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Sketch Metademolab: Animate your drawing
Sketch Metademolab helps you to animate your own drawings in a simple way. In this article, EDUzine explains it step by step.
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Stickman: Create Animation with Scratch
With Scratch you can make a lot of things. On this blog page you will learn how to make an animation with a stick man.
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Discover Latin with Minecraft
Students discover the language, culture and life of the Romans through a modified Minecraft world.
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Bug in LibreOffice Writer: Editing the table of contents
There appears to be a bug in LibreOffice that prevents the creation of a table of contents when the user interface language is Dutch. Read the article to add a table of contents anyway.
Source: Creating a thesis with style(s) in LibreOffice Writer or …
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What is Grooming?
If a stranger seeks online contact with a minor, it is not always with good intentions. Sometimes a stranger is out for sexual contact and first tries to forge an online friendship to gain someone's trust. We also call this grooming .
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Train your own self-driving car: AI in the classroom
Self-driving vehicles capture our imagination. We see the technology appearing in various forms such as cars and buses, but also in lawnmowers, vacuum cleaners and in the workplace. When we look under the hood at AI technology, those benefits are …
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Jubilee Edition of the EU Programming Week
The anniversary edition of EU Programming Week marks ten years of promoting programming in schools across Europe and beyond
The tenth edition of the EU Programming Week will take place this year from 8 to 23 October 2022 and will host a range …
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Motivating students to learn a language
Do you know it? Students who are timid or anxious to speak in front of the class. How can we help these students?
This is possible through the use of technology such as the iPad.
The goal is not to use an iPad, but how do we encourage students to …
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