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SQUEEZE: A serious game about online identity
SQUEEZE is a method of JES vzw about online identity with a fixed duration of 100 minutes. In concrete terms, teenagers individually test the prototype of the new online platform Squeeze on tablets or laptops, and then reflect on their behavior …
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Downloadable resource (8) -
Cyberbullying: Audiovisual teaching material
In this collection you will find image and sound fragments about cyberbullying, together with more context and concrete teaching tips.
With the collection you can discuss cyberbullying in the classroom. More information about cyberbullying can also …
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Video