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Researcher/research: Identify your own strengths and points of action
This sheet is a translation of Competency Pictures: On the way with artistic competencies to classroom practice and provides an answer to the question: how can you translate the researcher/research competency picture: naming your own strengths and …
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Researcher/research: Being curious and inquisitive
This sheet is a translation of Competency images : On the way with artistic competences to classroom practice and provides an answer to the question: how can you translate the competence image researcher/research : being curious and inquisitive …
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Artist/imagining: empathize
This sheet is a translation of Competency Images : On the way with artistic competences to classroom practice and provides an answer to the question: how can you translate the artist/imagination competence image into the four grades in which you …
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Artist/imagining: expressing oneself in a personal way
This sheet is a translation of Competency images : On the way with artistic competences to classroom practice and provides an answer to the question: how can you express yourself in a personal way translate into the four grades in which you teach or …
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Artist/imagining: Experimenting and creating
This sheet is a translation of Competency Images : On the way with artistic competences to classroom practice and provides an answer to the question: how can you translate the artist/depiction competence image : experimenting and creating to the four …
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Building learning labs and innovative learning spaces
A practical guide developed by European Schoolnet to support schools and teachers in the roll-out of STEM labs and a Future Classroom. The secondary school RHIZO Lyceum OLV Vlaanderen is described in this guide as a practical example.
Read the full …
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Studio Spook: Illustrated audio stories
Studio Spook makes illustrated audio stories for children. They travel around the world with this. Their mission is simple and clear: to make as many children as possible tremble and tremble.
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COSMO: Virtual reality and augmented reality
COSMO is a research project involving companies from the manufacturing industry, research groups and secondary schools.
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What do you know about an electrical circuit?
In this exercise, Theo explains the electrical circuit simply. Each time the interactive video stops, you can answer a question.
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Interactive exercise (8) -
Starting with VR in the classroom: Info bundle
This bundle is aimed at schools that want to get started with Virtual Reality (VR) and more specifically with assembly tasks in Virtual Reality. You can read about the history of Virtual Reality and get a lot of didactic tips about the use of VR. In …
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Cooling and heat: How to apply Kemp and kolmat
Apply the action of kemp and kolmat to a sanitary pipe.
Go over which installation material is needed.
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Project evaluation practice
In practice, projects have to be evaluated. It is important here why the students receive this grade. There is also a weekly permanent evaluation. Cross-subject learning outcomes are included in this permanent evaluation.
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Downloadable resource (10)Teacher