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Codefestival 2023: Presentations and workshops
On Monday, October 9, the Digisprong Knowledge Center organized a new edition of the Code Festival. During this event we put coding and programming in the spotlight. We want to inspire and motivate as many teachers as possible to organize coding …
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E-book: Educational innovation
This e-book from Klasse, Changewijs and the King Baudouin Foundation does not promise you that change is a piece of cake. But it does help you at the start and along the way, with:
- six surprising pieces of advice, hand-selected from research …
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EU Code Week Escaperoom: Eduscape simple
This online escape room was created by the leading teachers of the EU Code Week in Belgium. Ideal as a starter for the EU Code Week in your classroom.
The escape room consists of some fun puzzles that students can solve to get to the end of the escape …
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Online help for students: Tools and apps for when you need help
An overview of tools and helplines for students that they can use independently or with guidance.
The tools are divided into four categories:
- health,
- study choice,
- learning and studying,
- feeling good.
At the very bottom they will find a list of chat …
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Autism, dare to ask: Kijkwijzer
With this viewing guide, the students first answer the question for themselves and then view the answer of the participants in the program. Afterwards, it is discussed in class what was discussed and how the students experienced this.
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Classroom management in a digital classroom: Infographic
Classroom management in a non-normal digital classroom? That is not obvious!
This infographic will help you and bundles a few tools that can support you.
This learning tool was developed for the Digisprong learning network. Still want to connect? Which …
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Mobile devices at school: Agreement framework
In this contribution you will find an agreement framework for the use of mobile devices at school. In addition to a checklist with important points of attention when it comes to mobile devices, you will find important agreements that you should …
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Developing a tablet or smartphone quest: Course
A tablet or smartphone quest enables a teacher to offer learning content in an alternative way. When using this method, the students or participants use a tablet or their smartphone to look for QR codes in the area. This can be the classroom, a …
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PEGI Class Challenge: Talk about age rating and video game content with your students
Test your students' knowledge! Talk to them about age labels and content icons for video games.
Gain a better understanding of the video game age rating system by raising students' awareness of video game content and responsible gaming. Start a …
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Myopia: Prevention Poster
Nearsightedness or myopia is an eye defect that develops in childhood. This deviation is becoming more and more common worldwide. This is mainly due to less exposure to daylight and excessive screen use.
The poster provides some prevention measures.
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EU Code Week 2023: Toolkit
This toolkit bundles various accessible tools to get started with programming in the classroom or at school. With each application you will receive information about price, target group, requirements and a handy link to useful learning resources …
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EU Code Week 2023: Inspiration guide
In this concise inspiration guide you will find information and tips about organizing activities during EU Code Week. During this annual event, we pay attention to programming and computational thinking throughout Europe with various events, …
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