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Laptop policy
This is our limited policy for using laptops in our third grade classroom.
The Laptop Policy Assessment Framework was used to arrive at this result.
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Create pronunciation tools with ZIMjs
You can use ZIM to create applications in different languages to practice pronunciation. You put a word or sentence on the screen, which is pronounced in your chosen language using the pronunciation button.
The advantage is that the computer …
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Laptop charter
This charter contains the agreements made between the students and the teacher regarding the use of laptops at school.
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Laptop policy assessment framework
This document is part of our ICT policy plan. The ICT team and management started working on this to arrive at an agreement framework for the effective rollout of the laptops.
We limit ourselves to the policy for our third grade of …
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LeerID Student Desk: Manual for students
On this page you will find the manual with which students can get started with the LeerID Student Desk. The LeerID Student Desk is the student section of LeerID. Here students can log in to manage their account themselves, for example to change …
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LeerID School Desk: Technical support for administrator
On this page you will find the manuals and information you need as a LeerID administrator to work with LeerID:
- How do you create LeerID accounts and how do you manage them afterwards?
- How can you make applications visible to your students in …
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LeerID: One key for digital learning resources
LeerID is the single sign-on solution developed by the Flemish government. With LeerID, primary and secondary school students can log in to various digital learning resources and applications with one username and one password.
On this website you …
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Self-regulated learning: Building lifelong active learners in your classroom
Self-regulated learning has become a popular concept in Flanders and the Netherlands. But what exactly does it mean and why should you attach importance to it during your rigorous lessons in French, history or any other subject?
Jeltsen Peeters is …
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Games in the classroom: Guidelines for successful learning goals
The Games in the Classroom handbook is intended as a guideline for teachers who want to incorporate video games into their lessons. You will find the background knowledge you need to use video games as educational tools. There are also many …
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Google for Eductation: Accessibility tools
On this website you will find an overview of all accessibility features in Google Workspace For Education and on Chromebooks .
The functions are divided by specific need:
- sight,
- mobility,
- cognitive,
- hearing.
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Code City: Programming with micro:bit
In this contribution you will find a practice booklet to learn to program with the BBC micro:bit. This booklet was compiled as part of the Code City project in which students learn to code.
Code City is realized by District09 , Fyxxi …
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Ten AI tools that simplify the work of teachers
As a teacher, you are constantly looking for ways to do your job more efficiently, reducing workload while providing your students with the best possible experience. AI apps and websites can help you with this, by boosting productivity, learning …
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Article (7)Teacher, ICT co-ordinator