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Game.Learn.Grow: Video tutorial getting started with games in the classroom
Using digital games in the classroom increases the motivation, engagement and productivity of your students. Yet few games are used in Flemish classes. It is therefore not always such a simple task to integrate games into your lessons. On the …
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Plant-Based Eating: Workshop
Students gain insight into what our body needs to be healthy, and from this perspective become acquainted with well-known and less well-known vegetable protein sources. They taste, test and discover how they can get started with these …
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A lesson on braille? Request a free braille book
Will you be working on Braille in class soon? Request a free Braille book from Listening Point, the public library for people with a reading disability (blind, visually impaired, dyslexia, aphasia, physical disability, ...).
Did you know that a …
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Braille alphabet
Introduce your students to braille with the braille alphabets from Listening Point Library. There is a nice assignment on the front of the Braille alphabets. Can you and your students decipher what it says?
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Together with your dog in the classroom: Dog training at school
Are you a teacher or educational assistant and do you have a dog that loves children and cuddling? Then we would be happy to train you and your four-legged friend to work together in a responsible manner in your classroom. In this way, your dog …
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Typ10: Learning to type for dyslexics
Many children with dyslexia struggle with a negative self-image and are therefore unable to develop optimally. However, creating the right learning environment can do wonders. This is precisely what we attach great importance to with Typ10. We …
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Digital learning in the pandemic: Handbook best practices
During the 2020–2021 academic year, the global pandemic gave the Europeana community of educators the opportunity to become more relevant in their work of integrating digital culture in learning practices and to grow even further. Events …
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WeTransfer: Step-by-step plan and assignment
A lesson to learn how to work with WeTransfer with explanations and assignments.
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Virtual Reality in the classroom: Practical example
In this video you will get a brief explanation about Virtual Reality and how GO! Eureka in Torhout deploying this during the COSMO project .
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Augmented Reality: COSMO research
Spatial AR from the COSMO study is briefly introduced here to give a first impression of what this means and how we use it.
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Spatial Augmented Reality
In De Hoge Kouter Kortrijk, special education, Spatial Augmented Reality is used to support students with assembly tasks. The school participates in the COSMO research in which the technology is further refined. Although special education is used …
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Inserting Symbols in MS Word
On this worksheet you will find three exercises to practice inserting symbols in a text.
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Downloadable resource (28)Teacher, ICT co-ordinator, …