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Google Slides: Step-by-step plan
A step-by-step plan for Google Slides with screenshots for clarification.
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Grooming is punishable: Online feelings, dangers and boundaries
Child Grooming is the luring of children via social media with a sexual intent. The groomer or cyber decoy first tries to gain trust and then abuses it.
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Mouse Master: Practice your mouse skills
The game trains coordination, clicking and double-clicking with a computer mouse. A good mouse skill is a foundation for working on digital skills. Children can quickly handle a touchscreen , but working with a computer mouse sometimes requires a …
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ComGames: Simple online games
Website with games developed for people with disabilities.
The games are easy to play and operate. You can use them to learn how to use the mouse, the touch screen or even eye control.
There are several categories:- move with mouse for visual …
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Learning to program with LOGO
The Logo programming language was created in 1967, then few people thought about teaching children and young people how to program.
The principle is simple. You make Simon move the turtle by writing commands in the style of a programming language. …Translated by
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Harry Mulisch, The attack: Teaching idea
The attack is the best-known novel by the Dutch writer Harry Mulisch, which was published in 1982. The book belongs to the canon of post-war Dutch literature.
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Getting started with SprintPlus: Guide
In this guide you will find out where to apply for licenses for students, who is entitled to a free license, how to share books between teacher and student and much more. It is a guide that helps you get started and answers practical questions …
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Maurice Gilliams, Elias or the fight with the nightingales: Teaching idea
This lesson bundle examines the work of poet and novelist Maurice Gilliams (1900-1982). He made his debut with poetry collections printed by himself. His novel Elias or the Fight with the Nightingales (1936) is the story about a twelve-year-old boy …
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The cyber safe
In De Cybersafe, the search for Renée, sixth grade students follow an imaginary path through the cyber world. Along the way, they are confronted with various thematic issues related to safe internet use. The game is a race against time. The …
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Getting started with Whizzkids, ICT integration in the classroom: Training
What about all those computers in the classroom? How can you use them efficiently in the classroom?
To reduce the digital divide, Whizzkids organizes free ICT competitions integrated within the final objectives. The pedagogical and didactic use of ICT …
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E-mail footer Codefestival and EU Code Week
Do you also promote the Code Festival and the EU Code Week? Use our email footer in your email signature and put EU Code Week in the spotlight.
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Anton van Wilderode: Lesson idea
In this learning tool, the students become acquainted with the theme and stylistic characteristics of Anton van Wilderode's poetry through ten poems. In 2023 it will be twenty-five years ago that Anton van Wilderode (1918-1998) passed away. …
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