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Fruit: Stamping words
In these assignments you correctly stamp the names of nine fruits.
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Downloadable resource (17)Teacher -
Inquiry-based learning: Case studies
This website offers you an insight into practical examples of inquiry-based learning.
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Pudding: Steps
This step plan shows your adhv icons how to make pudding.
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Pudding: Stage plan with photos
With this photo plan you make Saroma pudding.
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Frugal Fun 4 boys and girls
Anyone looking for creative ideas that you can realize with little or no cost can go to this site. You find them neatly organized by age.
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Spring walk in The world of Kina: The Garden
Flowers raise their heads, birds come back and make a nest. Together with the guide we go for a walk in the museum garden. Do you see what changes in spring? The guide tells about flowers, bees, pollination, trees, kitchen herbs and medicinal herbs.
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Creatool: YouTube channel
On this channel you will find videos explaining how education professionals can use our Creatoolsets in classroom practice.
In addition, Creatool launches challenges for the children through videos.
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Leon: KaMOShibai on electricity
Leon wakes up. It is light in the room and yet there is no electricity. There is clearly something going on with Reus Gommaar. Leon goes to investigate with Mummy and Mummy. If that's okay.
Leon was developed by MOS Vlaams-Brabant and is a …
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Matatalab: Coding and programming for pre-primary and primary education
Matatalab is an educational coding game suitable for children aged 4 - 9 years. This game stimulates cognitive skills, creativity and imagination and teaches children the first steps of coding and programming. No PC or tablet is used, we also call …
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Farm Animals: Memory and Sign Language
In this memory, the students link the pictures of the animals to the correct gesture (signwriting).
Source: The Farm : Memory by Kaatje Van de Walle
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Tacobot: The challenging robot with sensor hats and also controllable with an app
TacoBot is a stackable coding robot that is designed for children 4 years and older. He teaches children to code with screenless coding, such as with the BeeBot, and coding with icons, drag-and-drop, which is perfect for promoting critical …
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Kindergarten Island: Master Dennis Kindergarten Games
Toddler Island is an app from Master Dennis. Children from 3 to 6 years old can practice preparatory reading, counting, arithmetic, number recognition and much more with this application.
Questions, assignments and menus are spoken so that children …
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App or softwareSchool/education