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Classroom management in a digital classroom: Infographic
Classroom management in a non-normal digital classroom? That is not obvious!
This infographic will help you and bundles a few tools that can support you.
This learning tool was developed for the Digisprong learning network. Still want to connect? Which …
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Autism, dare to ask: Kijkwijzer
With this viewing guide, the students first answer the question for themselves and then view the answer of the participants in the program. Afterwards, it is discussed in class what was discussed and how the students experienced this.
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PEGI Class Challenge: Talk about age rating and video game content with your students
Test your students' knowledge! Talk to them about age labels and content icons for video games.
Gain a better understanding of the video game age rating system by raising students' awareness of video game content and responsible gaming. Start a …
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Myopia: Prevention Poster
Nearsightedness or myopia is an eye defect that develops in childhood. This deviation is becoming more and more common worldwide. This is mainly due to less exposure to daylight and excessive screen use.
The poster provides some prevention measures.
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Mobile devices at school: Agreement framework
In this contribution you will find an agreement framework for the use of mobile devices at school. In addition to a checklist with important points of attention when it comes to mobile devices, you will find important agreements that you should …
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EU Code Week 2023: Toolkit
This toolkit bundles various accessible tools to get started with programming in the classroom or at school. With each application you will receive information about price, target group, requirements and a handy link to useful learning resources …
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EU Code Week 2023: Inspiration guide
In this concise inspiration guide you will find information and tips about organizing activities during EU Code Week. During this annual event, we pay attention to programming and computational thinking throughout Europe with various events, …
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Developing a tablet or smartphone quest: Course
A tablet or smartphone quest enables a teacher to offer learning content in an alternative way. When using this method, the students or participants use a tablet or their smartphone to look for QR codes in the area. This can be the classroom, a …
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Toe-gang!: Adaptations of buildings for people with a visual impairment
This brochure offers ideas and solutions to make (school) buildings more accessible for people with a visual handicap. The brochure is divided into four chapters;
- description and consequences of a visual disorder;
- general considerations for adapting …
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Artificial Intelligence: Opportunities and Challenges
With the arrival of ChatGPT it suddenly became clear that artificial intelligence will occupy an increasingly important place in our society and therefore also in our education.
In this brochure we collect background information, …
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Create Google Form: Step-by-step plan
This step-by-step plan with screenshots shows you how to create a form with Google Forms.
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Create an eduscape with Google Forms
An eduscape is like an escape room but in combination with educational content.
Often students are so used to being told exactly what to do. By giving them a (complicated) puzzle, such as an eduscape, you use a creative and meaningful way to get …Translated by
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