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EU Got the Power: Card Game and Educational Kit
The EU Got the Power project aims to stimulate reflection and debate among secondary school students on current energy challenges and the actions to be taken to ensure safe, sustainable and affordable energy.
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Activities during a three-day to get to know each other better
During a three-day course, students get to know each other better by playing all kinds of games. In this document you will find the planning of the three days.
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Circles of value: Work form philosophizing with children
With this free material from Filodroom you can actively encourage a large group of children to think about the theme valuable/worthless. The activity starts with a brainstorm, collecting words and ideas.
In the (home) task that ensues from this, we …Translated by
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Drawing up classroom rules with the students: Inspiration bundle
In this bundle, a way is written for each grade/grade to draw up class rules at the beginning of the school year. The ideas encourage you as a teacher to involve the students optimally in drawing up the rules.
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Introductory Games: Bundle
Bundle with introductory games usable in all kinds of learning areas, for different group sizes. With the aim of getting to know each other better, speaking up, asking questions and especially strengthening group feeling.
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Computational Thinking: Lesson Series
Our society is increasingly influenced and controlled by computer systems, apps and algorithms. Countless problems, now and in the future, are solved through these powerful devices. But if you want to contribute to that future, you must first …
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Climate citizens: From climate controversy to climate connection
- How do we create a climate for dialogues about climate in the classroom?
- Can you take the plane for a short vacation?
- Can technology solve the climate problem?
- Is a vegetarian a better person than a carnivore?
Lessons about global warming can be …
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Tackling disinformation and promoting digital literacy: Guide
Practical tips, work plans, insights and warnings based on what works in digital literacy and education and training.
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Happiness: Bundle of youth book month 2023
In this sheet you will find possible activities to philosophize around the theme of the youth book month of happiness.
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Reflection models in arts education
Two reflection models that can help you reflect on the activities with the students.
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Europass: career and training
Europass is the European career and training platform.
This interactive presentation is part of the student learning module.
The module is divided into two parts:
- Orientation: My career development and Europass
- Explore and deepen: My Europass …
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Clearing Time: Clarifying Time
With these images and the corresponding colors and icons you visualize how much time the toddlers have left for cleaning up.
Set the timer when it's almost clean up time and have a toddler hang the pin on the orange orb.
Source : Sclera
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