Lesmateriaal, apps en tools én concrete inspiratie voor ICT-eindtermen
ICT is een middel om de eindtermen in het onderwijs beter te bereiken. Leerlingen leren een computer, tablet, het internet gebruiken om sneller een oplossing te vinden, informatie op te zoeken, vaardigheden te oefenen, zelfstandig te werken …
ICT kan ook een doel zijn, bijvoorbeeld voor het vak programmeren of in een informatica-opleiding.
Zoek je inspiratie om digitaal aan de slag te gaan in je klas? Wil je handleidingen of suggesties voor goede apps en tools? Op deze pagina vind je die inspiratie, netjes geordend per eindterm voor lager of secundair onderwijs.
- Bekijk de acht eindtermen voor lager onderwijs op KlasCement.
- Bekijk de eindtermen voor de eerste graad van het secundair onderwijs, geordend op basis van het Digcomp framework.
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Dealing with misleading information in a media-wise manner: Group task
A guideline for students to successfully complete a group assignment on misleading information. The students investigate a form of disinformation in groups.
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Downloadable resourceNewTeacher, ICT co-ordinator -
Webwise.ie: Internet safety education materials
This English-language website works towards safer and better internet use with awareness and education initiatives especially for teachers, children, young people and parents. The website provides information, advice and free educational materials …
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Level Up: Magazine about healthy gaming
Our new magazine about healthy gaming is now available: Level Up! It contains 32 interactive and insightful A4 pages on healthy gaming and digital balance.
What does it include?
- explanation about the world of games: evolution, types of games, devices, …
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Tangible material -
Talkr: Let pictures talk
The Talkr app allows you to let photos speak. By importing your own or other photos, you bring the character in the photo to life, as it were.
The Talkr Live app offers the same possibilities. However, it is possible to record live. When using the app …
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App or softwareTeacher, ICT co-ordinator -
Human rights versus sport in Qatar: Google Classroom assignment
A worksheet with assignments for reports from Karrewiet about the world championship in Qatar.
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Downloadable resource (7)Teacher -
Entering numbers and text in Excel: Step-by-step plan
You will learn how to enter text and numbers with this step-by-step plan. The material belongs to ictwijzer .
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Downloadable resourceTeacher -
Gynzy: Time to teach
Gynzy offers Interactive software to improve the use of your IWB. You will find educational tools and games for the interactive whiteboard. There is adaptive processing for your students to practice at their own level.
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App or software -
How artificially intelligent can your environment become?: Poster
You can use this poster series to think with your class about the possibilities of artificial intelligence in a classroom, at home, on the street, or in a healthcare institution.
Indicate on the poster what can be automated, and what certainly cannot. …
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Advertising agency in the classroom: Assignment
Lesson site where students are instructed to design promotional material for the school. They can choose to:
- to make a promotional video of the school;
- design a flyer for the school;
- design a poster for the open house;
- or create an information …
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Website (23)Teacher, ICT co-ordinator, … -
Biteable: Step-by-step plan
Step-by-step plan to make a movie with the Biteable website.
Intended for the learners, can be used in different contexts:
- have students introduce themselves;
- have students make a promotional video of the school;
- have students present the subject …
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AI At School: Social robot
Dwengo's social robot is a cross-curricular STEM project for the first and second stage of secondary education. In a number of modules, students get to work designing, programming and building their own social robot.
Students think about how their …
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Friend Zone: Online Escape Game
In collaboration with IBM, Child Focus and Luca, Technopolis developed a unique online escape game for classes. A new social media platform and hidden IP addresses are the subject of a digital and social ordeal that reflects the world of young …
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