Lesmateriaal, apps en tools én concrete inspiratie voor ICT-eindtermen
ICT is een middel om de eindtermen in het onderwijs beter te bereiken. Leerlingen leren een computer, tablet, het internet gebruiken om sneller een oplossing te vinden, informatie op te zoeken, vaardigheden te oefenen, zelfstandig te werken …
ICT kan ook een doel zijn, bijvoorbeeld voor het vak programmeren of in een informatica-opleiding.
Zoek je inspiratie om digitaal aan de slag te gaan in je klas? Wil je handleidingen of suggesties voor goede apps en tools? Op deze pagina vind je die inspiratie, netjes geordend per eindterm voor lager of secundair onderwijs.
- Bekijk de acht eindtermen voor lager onderwijs op KlasCement.
- Bekijk de eindtermen voor de eerste graad van het secundair onderwijs, geordend op basis van het Digcomp framework.
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Starfall: Educational games
Starfall is an English-language learning platform with interactive language and math games where children learn through play. Some educational games are free, to play others you need to create an account.
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Code Karts: Step-by-step plan
The step-by-step plan for Code Karts makes it possible to get started with the app independently.
Code Karts introduces you to pre-programming through a series of logic
puzzles presented as a race track. The goal is to find the programming blocks with …Translated by
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Learn to count to 10
Learning to count is fun. This tool makes counting even more fun. Show the number image, quantity or word.
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Archaeologist dinosaur game
With the Archeologist app you can let preschoolers do puzzles, color, dig up bones and let dinosaurs walk through the classroom. You do this with the help of augmented reality.
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Coding with colors: Coloring page ice cream
To get the ice cream correctly on your sheet, you have to color the cubes on the worksheet. Therefore, look carefully at the codes in the left bar. There you will find the assignments and find out how many squares should have which color. Count …
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CodeSpark Academy: Coding app for kids
At CodeSpark Academy, students learn to program and think logically in a playful way. You will be given opportunities to work on computational thinking through games to promote logical thinking.
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Pixelcoding with LEGO
Working around computational thinking with pixel coding with LEGO.
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The days of the week: Bee-Bottegels
Students practice the days of the week using the Bee-Bot.
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Pixel coding with string pearls
With these assignment and solution cards you get started with pixel coding with string pearls.
This assignment is in line with computational thinking.Translated by
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Play and Learn: Practice Online
Thematic collection site with all kinds of interactive games from Municipal School 't Blokje.
You will find the following online exercises:
- toddler games,
- exercises for NT2,
- Saint Nicholas,
- times tables,
- safe on the internet,
- language,
- math, …
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Robotizen: Kid learn coding robot
You will learn the basics of programming with computers and robots through a range of interactive learning activities in an interesting story.
The game is suitable for children from four to nine years old.
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Unplugged and programming with a Bee-Bot: Job cards
With these assignment cards you let students program and program unplugged with the Bee-Bot.
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