Lesmateriaal, apps en tools én concrete inspiratie voor ICT-eindtermen
ICT is een middel om de eindtermen in het onderwijs beter te bereiken. Leerlingen leren een computer, tablet, het internet gebruiken om sneller een oplossing te vinden, informatie op te zoeken, vaardigheden te oefenen, zelfstandig te werken …
ICT kan ook een doel zijn, bijvoorbeeld voor het vak programmeren of in een informatica-opleiding.
Zoek je inspiratie om digitaal aan de slag te gaan in je klas? Wil je handleidingen of suggesties voor goede apps en tools? Op deze pagina vind je die inspiratie, netjes geordend per eindterm voor lager of secundair onderwijs.
- Bekijk de acht eindtermen voor lager onderwijs op KlasCement.
- Bekijk de eindtermen voor de eerste graad van het secundair onderwijs, geordend op basis van het Digcomp framework.
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Kubo: Puzzle coding concept
Meet the creative and playful KUBO. An educational hands-on and digital coding solution that provides everything needed to master coding and computational thinking, designed especially for kids.
Students learn to code using KUBO's unique TagTile® …
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Manual and assignment cards ScratchJr
A manual and six commands for ScratchJr. At the end there is also a test with rubrics to evaluate.
Get your students thinking and come up with additional exercises.
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Create a talking figure with ZIM
Let the boy talk. Give assignments to your students or let them record an assignment themselves.
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Play pong with your web camera
Pong is one of the first computer games. Now you can play pong with your web camera.
Great for children or the elderly who need exercise.
You play multipong with multiple devices.
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Sinterklaas tool: Writing aid
Everyone already knows that you can speak to a computer. You can also create apps that listen to what you say.
How fun is it for a young child to ask Sinterklaas via an app how to write the toys for his wish list.
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Jurassic VR: Dinos in virtual reality
With this app you can walk around the world of Jurassic VR, you can navigate yourself or you can follow a dinosaur. You really seem to be in the virtual world.
You can also choose Jurassic simulator , then you will see different dinosaurs in 3D.
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Archaeologist dinosaur game
With the Archeologist app you can let preschoolers do puzzles, color, dig up bones and let dinosaurs walk through the classroom. You do this with the help of augmented reality.
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Matatalab TaleBot: Programmable robot
Create your own interactive stories through coding: Matatalab Tale-Bot Pro is a learning robot set for young children. Thanks to innovative technology and a wide range of cross-curricular interactive cards, children can learn basic coding concepts …
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PhotoScape X: Photo editing software
A versatile and easy-to-use photo editing tool for teachers. You can use PhotoScape X to create and edit all kinds of images,
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Apps for pre-school and primary education: Overview
In this document you will find an overview of apps for preschoolers and primary education.
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Using the fill handle in Excel: Step-by-step plan
Learn how to use the fill handle in Excel step by step.
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Living programming: Logical and mathematical thinking
With living programming you can work on computational thinking, logical and algorithmic thinking in a simple and playful way.
Our website contains a lesson sheet, a manual and materials to get started immediately in the first and third year of …
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