Lesmateriaal, apps en tools én concrete inspiratie voor ICT-eindtermen
ICT is een middel om de eindtermen in het onderwijs beter te bereiken. Leerlingen leren een computer, tablet, het internet gebruiken om sneller een oplossing te vinden, informatie op te zoeken, vaardigheden te oefenen, zelfstandig te werken …
ICT kan ook een doel zijn, bijvoorbeeld voor het vak programmeren of in een informatica-opleiding.
Zoek je inspiratie om digitaal aan de slag te gaan in je klas? Wil je handleidingen of suggesties voor goede apps en tools? Op deze pagina vind je die inspiratie, netjes geordend per eindterm voor lager of secundair onderwijs.
- Bekijk de acht eindtermen voor lager onderwijs op KlasCement.
- Bekijk de eindtermen voor de eerste graad van het secundair onderwijs, geordend op basis van het Digcomp framework.
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Peter Mathijssen: Teaching materials about coding
This website by Peter Mathijssen collects information, teaching materials and tutorials about apps and projects that all have to do with computing and computational thinking. Matters discussed include:
- MicroBlocks,
- MIT App Inventor,
- micro:bit, …
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Phishing, it's in the details!: Campaign material 2023
Phishing is a major annoyance for individual internet users, but also for companies, organizations and the government. Not only are these messages annoying, they also cause many victims. During the campaign we shout it from the rooftops via TV and …
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Neal.fun: A small website on the internet
A large collection of fun web tools and games. The activities use concepts from science, economics, mathematics and history.
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Keyboard shortcuts in Windows: Poster
Will you and your class become real Windows shortcut or keyboard shortcut heroes? On this poster from Nie Normal Digitaal you will find an overview of useful keyboard shortcuts or shortcuts in Windows.
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Living programming: Logical and mathematical thinking
With living programming you can work on computational thinking, logical and algorithmic thinking in a simple and playful way.
Our website contains a lesson sheet, a manual and materials to get started immediately in the first and third year of …
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Tracking card at mBlock Blockly app
With the mBlock Blockly app you get to know the possibilities of the mBot. The app teaches you step by step how to use the different commands.
On this tracking card you can indicate the progress per student.
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Songwriting and Functions: Computational Thinking
The emphasis here is on discovering repeating patterns in a music track. We apply this to lyrics.
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ICT integration primary education: Tomorrow ICT in my classroom
This Yurls site offers an overview of a number of concretely developed workshops related to the integration of ICT in the classroom. The workshops are all intended to stimulate. The same tools, with a little creativity, can be used in different …
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Anchor: Roadmap
Step-by-step plan that briefly explains how to create and save a podcast or MP3 recording with Anchor.
Anchor is a free online podcast recording tool. The images in the step-by-step plan are screenshots of Anchor.
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Digipuzzle: All kinds of educational games
Practicing different types of subject matter with the help of online computer games.
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EU Code Week 2021: Toolkit
Information about Code Week 2021, what you can do as a teacher or school, how to organize a programming event and what you need.
In this document you will also find tips for lesson plans and activities to get started with your students and introduce …Translated by
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Play and Learn: Practice Online
Thematic collection site with all kinds of interactive games from Municipal School 't Blokje.
You will find the following online exercises:
- toddler games,
- exercises for NT2,
- Saint Nicholas,
- times tables,
- safe on the internet,
- language,
- math, …
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