Lesmateriaal, apps en tools én concrete inspiratie voor ICT-eindtermen
ICT is een middel om de eindtermen in het onderwijs beter te bereiken. Leerlingen leren een computer, tablet, het internet gebruiken om sneller een oplossing te vinden, informatie op te zoeken, vaardigheden te oefenen, zelfstandig te werken …
ICT kan ook een doel zijn, bijvoorbeeld voor het vak programmeren of in een informatica-opleiding.
Zoek je inspiratie om digitaal aan de slag te gaan in je klas? Wil je handleidingen of suggesties voor goede apps en tools? Op deze pagina vind je die inspiratie, netjes geordend per eindterm voor lager of secundair onderwijs.
- Bekijk de acht eindtermen voor lager onderwijs op KlasCement.
- Bekijk de eindtermen voor de eerste graad van het secundair onderwijs, geordend op basis van het Digcomp framework.
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STEMpedia Education: Teaching materials and projects for STEM
STEMpedia helps students and teachers learn about artificial intelligence, machine learning, Python and robotics in an interactive way. The website bundles a large amount of projects and learning resources about coding and STEM-related topics. …
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Phishing, it's in the details!: Campaign material 2023
Phishing is a major annoyance for individual internet users, but also for companies, organizations and the government. Not only are these messages annoying, they also cause many victims. During the campaign we shout it from the rooftops via TV and …
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CodeGuppy: JavaScript for youngsters
CodeGuppy is a completely free coding platform. You learn to code with JavaScript.
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Language Technology: Learning Paths
Where language and technology come together, the domain of Natural Language Processing (NLP) arises. With machine learning techniques, such as training models to recognize text, images or sound frequencies, we can make computers work intelligently …
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Keyboard shortcuts in Windows: Poster
Will you and your class become real Windows shortcut or keyboard shortcut heroes? On this poster from Nie Normal Digitaal you will find an overview of useful keyboard shortcuts or shortcuts in Windows.
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Tracking card at mBlock Blockly app
With the mBlock Blockly app you get to know the possibilities of the mBot. The app teaches you step by step how to use the different commands.
On this tracking card you can indicate the progress per student.
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Songwriting and Functions: Computational Thinking
The emphasis here is on discovering repeating patterns in a music track. We apply this to lyrics.
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Anchor: Roadmap
Step-by-step plan that briefly explains how to create and save a podcast or MP3 recording with Anchor.
Anchor is a free online podcast recording tool. The images in the step-by-step plan are screenshots of Anchor.
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EU Code Week 2021: Toolkit
Information about Code Week 2021, what you can do as a teacher or school, how to organize a programming event and what you need.
In this document you will also find tips for lesson plans and activities to get started with your students and introduce …Translated by
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Dodona: Learning to program for secondary and higher education
Dodona is a free online practice platform to learn programming. The learning environment contains hundreds of programming exercises that can be used to master various programming languages. All exercises are provided with automatic feedback on …
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Reference card: The difference between offline and online work
An overview of how you can get started for school with Office 365 and OneDrive.
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Evaluation sheet: Working with Paint
You can use this template to evaluate working in Paint.
There are 4 exercises and 2 bonus exercises. After each exercise, students receive an assessment based on their skills.
You use the following terms:
- false start,
- raise your teeth,
- talent in the …
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