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Games in Schools: Using educational games in the classroom
This handbook is intended for teachers interested in using video games in their lessons. You get information about the educational benefits of games. You can read how you can use them as an educational and motivational tool at school. After …
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Future Teacher 3.0: Guide to quality online teaching and learning
This e-book was written as part of the Erasmus+ KA2 project Future Teacher. This e-book includes 14 online video lessons, which you can also find on KlasCement.
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Citizenship education: Handbook
Handbook of the Dutch organization on citizenship education. In their introduction they write that the purpose of the handbook is threefold:
- Firstly, they aim to enable schools as much as possible to shape and further develop their citizenship …
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Digital activities in STEM education: Taccle 2
TACCLE2 is a guide to enrich your lessons and promote learning in your classroom. The book contains about a hundred ICT ideas that can be used in mathematics, science and technology. In addition to detailed lesson instructions, you'll find useful …
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Tablets in secondary education: Inspiration guide
As part of its ICT and digital media policy, the Education Department set up networks of innovative schools. Each of these networks consists of at least ten schools that tried out new technologies during the 2013-2014 school year and exchanged …
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Zeekrant 2012: Info for coastal visitors
This annual summer newspaper of the Flanders Marine Institute (VLIZ) and the province of West Flanders informs coastal tourists with bite-sized facts on marine subjects.
Content of edition 2012:
- sharks, from predator to prey;
- windmills at sea, …
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